My game - archer defense. This page is dedicated to the process of creating the game. Adding mechanics, visual solutions, etc. Game engine - Unity. 3D Soft - Blender. General concept
The Great Entity decided to find out who is the strongest archer of all time. It created a tournament where teams of legendary shooters defend fortresses from waves of enemies taken from different eras and myths. The player is the coach of the archer team, recruits new fighters, places them before the battle and personally controls each of them, switching between positions.
More details here https://docs.google.com/document/d/1IhNyPLPTG4fWibgRPtvy-Zp4O3Zgh5Bvk3ZziSvsoAc/edit?usp=sharing